Fresh Fish

the comic strip by Daniel Barcroft
RSS
‹
  • About
February 2012
S M T W T F S
« Jan    
 1234
567891011
12131415161718
19202122232425
26272829  

Latest Comics

  • Friends
  • Unmet Expectations
  • Bus Ride Home
  • Less Embarrassing
  • Showdown

Overthinking it: Continuity and Muppet Movies

by Daniel on November 9, 2011 at 3:27 pm
Posted In: Blog

I’m kind of obsessed with the Muppets.

I know it’s kind of risky to say that. It can kind of ruin your reputation for good taste to admit that you’re a Muppet fan. But it’s OK for me to say that, because I know that you know that when I say that, I mean I’m kind of obsessed with what the Muppets did during Jim Henson’s lifetime, as well as the Muppet Christmas Carol (and depending on the day, Muppet Treasure Island and the couple of albums they released between the two movies).

Since Jim Henson’s death, the new material the Muppets have come out with has represented a downward spiral that is not entirely unexpected. But obviously, those of us who enjoy the 20+ years of fantastic material the Muppets were able to put out under the care of Jim Henson keep thinking that maybe “this” will be what represents at least a partial return to solid entertainment. Some of the more recent web content is a prime example of some promising material.

So what’s been missing from the latter-day features? I’d like to explore one thing I think is missing that is an interesting storytelling consideration that intersects a bit with cartooning. ↓ Read the rest of this entry…

└ Tags: Overthinking It
[ No Comments ]

Overthinking It Update: Winnie the Pooh

by Daniel on October 26, 2011 at 3:26 pm
Posted In: Blog

Since I made a recent post about Eeyore, I thought I’d briefly mention that last night I saw Winnie the Pooh, the theatrical Pooh release from earlier this year. I’d wanted to see it in theaters, but ran out the clock trying to find a good time to take my son, who was not yet three at the time.

I thought this Eeyore was a great representation. My favorite line sums up what I think is the perfect mix between the very unpleasant grump of the books and the appealing character of animation.

SPOILER ALERT

Part of the plot involves Eeyore losing his tail, and at a certain point the situation is repaired. Christopher Robin and Pooh ask if he’s happy now. His reply is, “No. But I do like this tail. Thank you, Pooh.”

As for similar thoughts on other characters: I think Rabbit was a bit too manic, and his desire to take charge didn’t have enough to do with keeping general order. Owl was done pretty well; different from the previous Disney Owl (which I also love), but a viable interpretation from the source material (although he also seemed a bit high-energy to me). But these are very minor beefs. The Narrator and Chorus features are also done very well.

The movie took plot cues from three different original Pooh stories, mixed them up into a cohesive story (something lost in the original Pooh feature, since it was made up from previously-released shorts) and with a good measure of the Disney treatment thrown in. I think it’s remarkable because if you like the Disney Pooh, you’ll find nothing lacking here; however it’s clear that they were looking to appeal to an “original books” audience. Not only do they avoid such weird canon-expanding themes as having Tigger trace his origins or encountering real-world heffalumps, Gopher isn’t even anywhere in the movie.

It’s barely an hour and worth a slot in your Netflix DVD rotation or maybe even the dollar for Redbox.

[ No Comments ]

Wallpapers!

by Daniel on October 20, 2011 at 12:44 pm
Posted In: Blog

Wallpapers!

I took the basic idea of Monday’s comic and made what I think is a reasonably lovely desktop wallpaper. If I’m missing your preferred resolution, let me know and I might eventually get around to it. I’m also working on a permanent page for this and perhaps a color version.

1920 x 1080 | 1680 x 1050 | 1600 x 900
1440 x 900 | 1366 x 768 | 1280 x 1024
1280 x 768 |1200 x 800 |1024 x 768
480 x 320 | 320 x 480

[ No Comments ]

OverThinking It: Three Eeyores

by Daniel on October 11, 2011 at 10:21 am
Posted In: Blog

I was thinking about character development and adaptation because I was once again hit with the realization that somehow the four Winnie the Pooh characters Disney decides to merchandize are Pooh, Piglet, Tigger and Eeyore. (These thoughts could probably apply to dozens of characters that span different media incarnations, but I found it an interesting thought exercise.)

Pooh, Piglet and Tigger make perfect sense. Obviously Pooh is the main character, and has most of the “heart” in the films. Piglet is the cute bestest friend, and Tigger has energy and enthusiasm.

But how is Eeyore attractive enough to make the cut? I notice that Disney tries quite a bit to make him cute. He smiles a lot on kids’ decorative products. And there are butterflies? Where in the world does that come from?

I, like probably most people my age, first knew about Pooh through the shorts from the ‘60s and ‘70s (and/or the movie, read-along tapes, books, etc. made from them). Later in grade school I pretty quickly became a fan of the Milne books, and the older I get the funnier they seem.

Milne’s Eeyore isn’t cute at all. His predominant characteristic seems to be that he’s passive-aggressive. It’s funny because he’s surrounded by people who are unable to pick up on nuance and sarcasm. His basic interaction with everyone is in the context that he may well be the smartest person in the Wood (which isn’t saying much) surrounded by comparative morons (which is saying quite a great deal).

So now in the late ‘60s, how do you make that attractive in your film? Well, first of all you make him a more secondary character.  Also, you can’t really get away from the grumpy, but you can take away his opportunities for out-and-out snark.

At this point, you’ve made a significant change to the character. But I feel like it was a pretty good decision. I think Disney has a pretty good reputation for changing source material in ways that potentially result in better films. The increased cuteness allows the audience, rather than the other characters, to cotton on to their folly and foibles, which I think ultimately serves the pictures better. In my opinion, it was a good-faith change with some pretty practical storytelling motivation.

And here is where I think you get Eeyore as an initial candidate for merchandise. Once the whole production is less snarky, Eeyore , by the benefit of the doubt, looks friendlier than Rabbit (with his fastidiousness and spoilsport protection of his property from rampant destruction) or Owl (who’s too distractable by his own mind to really interact with anyone). The Disney Eeyore may be sad all the time, but he’s engaged in what’s going on when he’s present, and he’s not directly involved in any of the conflict (which is Rabbit’s job). I suppose there’s also a practical advantage in that his coloring provides more contrast than the warm gold/red/orange/yellow/pink of the other major products.

But the appeal of Eeyore as a product is still clearly distinct from his appeal as a character. Not even the film version of Eeyore hangs out with butterflies or smiles. It’s true that other incarnations of Eeyore (in the various TV shows and movies independent of the source material) may have developed the character in a more vulnerable direction, so depending on your views of “canon” there may not be that striking a contrast.

It seems like Milne’s Eeyore gives us a grump as we usually encounter them in the general world around us – he may be masking an unmet need for emotional closeness, but not one the victims of his snark are close enough to him to recognize. The Disney film Eeyore brings it a bit closer to home and gives us the grump we know a bit better – there’s no out-and-out-snark, and we seem to read a bit more goodwill into his identity, even if we would be pretty bored and irritated if we had to spend a lot of time with him. The merchandise (and perhaps latter-day-Disney-film) Eeyore reflects how we think of our own grumpy moods – just a phase or front for someone who really has more warmth and heart than Rabbit.

I’m not sure I can say that any of these incarnations is incomplete – they’re all pretty well-rounded characters. But they are certainly very different characters.

I feel like I should make a disclaimer here that I’m pretty familiar with the book and the shorts from the ‘60s and ‘70s, I remember vaguely enjoying the late-‘80s Saturday-morning show, and I’ve shied away from Pooh productions since (although I really wanted to see the newest movie version and will see it in the a couple of weeks on video).

So, which Eeyore is your favorite? What other changes to characters and premise show up on your radar?

└ Tags: Overthinking It
[ No Comments ]

Overthinking it: “Serial Webcomics”

by Daniel on October 4, 2011 at 12:00 am
Posted In: Blog

(DISCLAIMER since I don’t know a ton [yet] about my readership. I reference and link to the artist of another comic strip. I have no idea how anyone will feel as to how his feature’s tone or content compares to mine. Please use common sense when navigating the Internet: Make sure you are aware to an appropriate degree of the things the people you care about are experiencing; and make sure you are making the people you care about appropriately aware of the things you are experiencing.)

 

I’ve decided to try out a new feature here on the blog. I call it “Overthinking It.” I enjoy when other cartoonists ponder ideas and events related or semi-related to the craft, so I thought I’d pick a non-update day (Tuesdays) and go to town my own self. I may or may not update every Tuesday.

 

I recently read a series of posts by Brock Heasley about how his process of writing (beforehand) and then refining (afterward and also “as he went”)  the script for his SuperFogeys feature. Here is the first post, which I think is the most likely to be interesting to those unfamiliar with his strip; the subsequent posts are also useful, but make heavy use of examples from the feature itself.

I’m one of those that disagree with his opening sentence, and I’d like to present my evidence here. Now, obviously, this all hinges on what he means by the tern “serial webcomic,” which is as nebulous a term as “webcomic,” so if he and I were in a face-to-face conversation where we could come down to specific definitions, I might find that I agree with much of what he says. But for the time being, here are my “problems” with what he puts forth.

 

First of all, he seems to have nailed down a pretty specific definition for the format of webcomics that I find to be too narrow. His description seems more appropriate to newspaper comic strips. While it’s true that most aspects of this format have been transferred to and become common on the web, I find some exceptions to what he’s talking about here.

For example, I’ve read many features published as if they were a comic book, and updated regularly one page at a time (for example, a page a week). There are other comics that make more use of the “diary” format of blogs, so that they tell a cohesive story without regard to format – one day might bring a newspaper-comic-strip format, another might look more like half a comic-book page, etc. etc. Still others are designed more natively for the web, with each panel as a separate image, scrollable side-to-side or up-and-down for updates with differing numbers of panels.

Thus, what he considers to be the “natural” limitations of webcomics are really not true unless you’ve committed to telling a long-form story in regular installments roughly equivalent to a single newspaper comic strip, or between a third and half of a comic book page.

One might remark that measurable success in webcomics does lean heavily toward the format of which he claims the limitations. I’ll confess to not knowing much about business models of other formats, but there are certainly artists who have found it worthwhile to continue writing stories for some of the “alternate” formats I listed above. Webcomics is such an entrepreneurial and slow-burn endeavor, with such a mixed success rate for any trend, that I feel it would be narrow, if you had a story better served by a different visual format or update schedule, to cram it into a “more familiar” format just so you could jump on board with a “proven” business model. But again, I have to confess a certain degree of ignorance here, and I’m not enough of a success in that area to be pointing fingers.

 

Secondly, he seems to be putting a stark black/white contrast between “gag-a-day” and “continuity” features. While many features do fit squarely into one or the other, I contend that there is a spectrum in between the two extremes. ESPECIALLY if you are going to try and contend that “Gag-a-day comics don’t depend on you keeping track of things like storylines and relationships,” which I find pretty egregious.

Storylines: Think about your top three non-Sunday Calvin and Hobbes strips. My guess: At least one of them is part of a storyline at least two weeks long. It’s possible that you don’t even come up with a favorite strip as much as you come up with a favorite way Calvin used a cardboard box (again, most of these are part of longer storylines.)  Many of my favorite Peanuts strips also fit into this category.

Relationships: I’m guessing that what he means is really “the dynamism of changing relationships.” But that’s not what he said. I’d really like to know what he would say Snoopy and Woodstock, Peppermint Patty and Marcie, Jason and Paige Fox or Skull the Troll and Brent Sienna have. These are all examples of characters who are more or less peers, so with the possible exception of the Foxtrot characters, you can’t claim that the “relationship” is a function of setting or premise, arbitrarily caused by position or relationship (like Beetle Baily and Sarge or Marvin and his parents).

It’s pretty common for successful comic-strip writers to remark that at some point the characters write themselves. That is, that at a certain point your characters develop to the point that they’re not just doing what you want them to do within the story and relationships, but they’re surprising  you by what they do. You start feeling not as if you’ve come up with another character trait, but that you’re noticing a preexisting one just like you would in a real-world friend. The characters and their relationships start fueling material more, and more naturally.

 

My contention is that this phenomenon is the mark of great writing, and that it is not of a different type employed by writers of longer-form stories with more cohesive plots. The difference is not in the kind of writing, but in its chronological place in the production process.

One person hashes out characters and themes, builds a plot around them, then goes back and re-tools each, perhaps several times, until they are more cohesive, then separates everything into installments and picks up the drawing tools.

The other develops characters with only nebulous ideas about what kinds of interactions they’ll have. Before long, certain kinds of interactions and events become interesting to write and draw. These eventually recur often enough to be explorations of theme. Eventually, the developments of characters and their relationships, combined with the events and themes the artist has already used, develop into specific directions for longer continuity and plot, and more cohesive themes.

Obviously, you can do any number of diagrams as to how predominant plot, character, theme, or any other individual elements play in different kinds of stories. You would certainly find trends that correlate to the different formats. But the successful result is the same: characters you care about and identify with doing things you find interesting and identify with.

└ Tags: Overthinking It
[ 1 Comment ]
  • Page 2 of 4
  • «
  • 1
  • 2
  • 3
  • 4
  • »

Pages

  • About

Categories

  • Blog (20)
  • Comic (69)
  • Uncategorized (2)

©2011-2012 Fresh Fish | Powered by WordPress with ComicPress | Subscribe: RSS | Back to Top ↑